Archive for October, 2012

Drawing Basics and Video Game Art Presentation

I had the pleasure to bring in Chris Solarski, the author of "Drawing Basics and Video Game Art" to give a presentation at SCAD-Atlanta DMC theater on Tuesday Oct 2nd.

I was intrigued by Chris’s analysis and comparison of classical traditional art and modern video game art. Chris’s presentation further strengthened my believe in video game is an unique art form that is comparable with any other classic medium, such as painting, photography or film. Too often when video game is refereed as an art form, people merely are talking about models or textures. By digging under the surface of polygons and textures, there is a much deeper level of esthetics such as compositions and even emotions await the audience to explore.   

I recommend game developers and people who are interested in video games to check out his book, "Drawing Basics and Video Game Art".

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